2K Games and Digital Extremes provide an effectively thrilling, yet blue-balling romp through Hell via Jackie, a mob boss with two grotesque mouths jutting from his back. Also they like to eat people and stuff.
About: Jay McCallum
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Review: Call of Juarez: The Cartel Feels Like An Arcade Shooter
The third installment in the Call of Juarez series takes on the more modern Columbian cartel with heavy focus on human and drug trafficking. The RPG style mixes surprisingly well with linear gameplay, although sometimes it feels too much like an on-rails shooter to enjoy fully, and with only 15 missions, is over quickly.
Review: Shaun White Skateboarding Makes Anything Else Worth the Wait
2007 was a good year for pretending to be a skateboarder. What could possibly have been the greatest installment in the Tony Hawk franchise, Proving Ground, pacified me for two full years. Up until that point, every Tony Hawk game had been worth revisiting time and time again, even years after their initial release. Then Ride, Shred, and Shaun White Skateboarding came out.
